Dossier Summary
Skill loadout
9 AbilitiesEvery skill Operator can equip, with the slot it occupies, its cooldown and its proc coefficient. Skills listed as alternates replace the default for that slot and are unlocked through the challenges underneath.
| Skill | Slot | Cooldown | Proc | Availability |
|---|---|---|---|---|
| Gunner Drone Mk 2 | Drone | — | — | Default |
| Healing Drone Mk 2 | Drone | — | — | Alternate |
| Transport Drone Mk 2 | Drone | — | — | Alternate |
| H3-11 OCR CustomCommunity data lists the name of this primary only, with no mechanics detail published, so this page does not describe how it behaves. | Primary | — | — | Default |
| ADMIN-OVERRIDEA secondary whose name is published without mechanics detail. | Secondary | — | — | Default |
| CMD-SWARMA secondary whose name is published without mechanics detail. | Secondary | — | — | Alternate |
| Ascent ProtocolA utility whose name is published without mechanics detail. | Utility | — | — | Default |
| Ejection CoreA special whose name is published without mechanics detail. | Special | — | — | Default |
| Drone TechBegins each stage with two drone companions. | Passive | — | — | Default |
The proc coefficient scales how strongly on-hit item effects trigger from that skill's damage. Reported by players — Compiled from player reports and community guides; confirm in your own run.
Reading the loadout
Operator carries 9 skills across 6 slots (Drone ×3, Primary, Secondary ×2, Utility, Special, Passive). 3 of them are alternates rather than a default pick, which puts a real choice in the Drone, Secondary slots.
- Cooldown range
- No cooldowns are listed for this kit in the current data.
- Proc profile
- No proc coefficients are listed for this kit in the current data.
- Unlock work
- No separate challenges are attached to this survivor in the current data.
The kit splits into 3 slots built around dealing damage and 2 slots built around repositioning or burst windows.
This breakdown is computed from the table above rather than quoted from a guide, so it moves automatically whenever a listed value changes.
Origin and version history
- Operator arrived with Alloyed Collective, so the character is selectable whenever that expansion is enabled in character select.
Origin and patch attribution are taken from the store listings and the developer's own announcement for patch 1.21.
What official material confirms
The points below come from the developer's own writing about this survivor — expansion announcements, patch notes and store listings — rather than from community compilation. Where community data is missing entirely, this is what the page can stand on instead.
- Every drone under Operator's control is described as a tool waiting to be used, which makes the kit a command interface rather than a damage rotation.
- A companion can be commanded to launch Operator skyward for attacks from above, or overcharged and sent into a crowd to detonate.
- Aiming the crosshair at a target and issuing one command triggers whichever effect the queued drone carries, with a tongue of flames, a strafing run and a healing burst named as examples.
- The store description pitches the character at players who will chain those commands together to support allies, so the intended play is sequencing rather than one big button.
- Patch 1.21 describes an ability called Firewall that blocks explosions from outside it, and the same fix was applied to Engineer's Bubble Shield.
- The patch also fixed a crash when using transport drones against stationary enemies, and Operator is one of the two Alloyed Collective survivors that did not receive a Hallowed Concepts skin.