Dossier Summary
Skill loadout
13 AbilitiesEvery skill CHEF can equip, with the slot it occupies, its cooldown and its proc coefficient. Skills listed as alternates replace the default for that slot and are unlocked through the challenges underneath.
| Skill | Slot | Cooldown | Proc | Availability |
|---|---|---|---|---|
| DiceThrows cleavers in every direction and holds three stocks, which recharge as the cleavers come back. Cleavers travel at 145 m/s and mark what they hit. | Primary | N/a | 0.5 | Default |
| Boosted DiceBoosted cleavers travel much slower at 50 m/s and return automatically, or can be recalled early with the primary key. One throw per Boost regardless of how many stocks are held. | Primary | — | 0.5 | Alternate |
| SearA flamethrower with a short entry, a 1.3-second burn and an exit, all scaling with attack speed. Boosting it adds three fireballs at 700% damage and scorches nearby enemies. | Secondary | 5s | 0.6 | Default |
| Boosted SearDeals 50% more damage per tick, and the fireballs are thrown before the flame starts. | Secondary | — | 1.0 | Alternate |
| Ice BoxFires three ice cubes for 150% damage each and one stack of Frost per cube. Six stacks freeze the target, close to how Artificer's freezing works. | Secondary | 3s | 1.0 (someone double check this) | Alternate |
| Boosted Ice Box | Secondary | — | ? | Alternate |
| RollA chargeable roll. Charge time scales with attack speed, movement drops to 10% while charging, and damage, knockback, speed and duration move in steps rather than rising smoothly. | Utility | 9s | 1.0 | Default |
| Boosted Roll | Utility | 9s | 1.0 | Alternate |
| Oil SpillLaunches CHEF into the air and bounces him up to four times. Pressing the key just before landing drops two oil balls that can be lit or frozen, depending on the secondary equipped. | Utility | ? | ? | Alternate |
| GlazeProjectiles live for seven seconds, travel at 60 m/s and fall 20% slower than normal. | Special | 10s | 1.0 | Default |
| Yes, CHEF!A one-use buff that upgrades the rest of the kit and changes how the attacks behave. It also creates a small blast and leaves a damage-over-time zone ticking 10% each second at a 0.33 proc coefficient. | Special | 15s | 0 | Alternate |
| Unavailable | Special | — | — | Alternate |
| CHEF's KissEach active skill buff adds two flat healing, 4% fractional healing and 75% pickup scale, stacking up to four times over. Despite how the game words it, this is a healing pickup rather than an item. | Misc | — | — | Default |
The proc coefficient scales how strongly on-hit item effects trigger from that skill's damage. Reported by players — Compiled from player reports and community guides; confirm in your own run.
Challenges tied to this survivor
- CHEF: It's Getting Hot In Here!
- CHEF: You've Always Been Crazy
- CHEF: Barbecued Bison Recipe Complete
Reading the loadout
CHEF carries 13 skills across 5 slots (Primary ×2, Secondary ×4, Utility ×3, Special ×3, Misc). 8 of them are alternates rather than a default pick, which puts a real choice in the Primary, Secondary, Utility, Special slots.
- Cooldown range
- Shortest is 3s on Ice Box; longest is 15s on Yes, CHEF!. That spread sets how often the kit can answer a problem rather than absorb one.
- Proc profile
- Highest proc coefficient is 1.0 on Boosted Sear, Ice Box, Roll, Boosted Roll, Glaze. The primary sits at 0.5. 1 skill carries a coefficient of 0.0, so it does not trigger on-hit item effects at all.
- Unlock work
- 3 challenges are tied to this survivor, listed underneath. Clearing them is what opens the alternates rather than the character itself.
The kit splits into 6 slots built around dealing damage and 6 slots built around repositioning or burst windows. The primary's proc coefficient of 0.5 means it triggers on-hit item effects less reliably than a full-strength hit, so builds leaning on proc items will want another source. Note that Yes, CHEF! carries a coefficient of zero, so damage from that skill will not drive on-hit items at all.
This breakdown is computed from the table above rather than quoted from a guide, so it moves automatically whenever a listed value changes.
Origin and version history
- CHEF arrived with Seekers of the Storm, so the character is selectable whenever that expansion is enabled in character select.
- Hallowed Concepts also shipped a skin for CHEF, so the most recent cosmetic change and any mechanical change to this character came from the same release.
Origin and patch attribution are taken from the store listings and the developer's own announcement for patch 1.21.